New website launch
I just got finished updating the all-new Interactionman website!
The new site has my rare-as-hen’s-teeth Twitter posts and a new blog section to make doing updates like this easier.
Of course it’s still missing the most important bit – info about the game. But all good things to those who wait as they say!
Monthly Update – February
Feb 1st, that means it’s update time.
January turned out to be a month of changes. I realised the game I was originally planning on making was a bit too ambitious for a first game so I hit the reset button and started over with something completely different.
Despite the restart mid-month I still managed to reach my target of having a very basic prototype built by the end of the month and I’m really happy with the progress on the overall design of the new game. I’ve already made a good start on the layout for one of the levels and hope to have it blocked out and functional in Unity by the end of this month. It’s a short month… better get a move on!